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Oloo

Oloo

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Devlog

  • New demo is out!
    November 24, 2025 by shidonski
    1
    #demo
    Hey everyone! Finally I have a new demo to show! A lot has changed: New controls New mechanics New levels Refined style Bug fixes Next step will be gathering feedback and pushing the game to the relea... Continue reading
  • New demo soon!
    November 23, 2025 by shidonski
    Hi everyone! It’s been a while. The project is still very much in progress—I haven’t abandoned it. I just had quite a lot to rethink and improve. Short version: a new demo is coming soon —and... Continue reading
  • What's next
    February 22, 2025 by shidonski#blog
    So demo is out, what is next? First of all thanks for playing and reading this! I will gather all the feedback I get and reflect on what I can improve, change or cut. After that I still have the whole... Continue reading
  • Update 1.0.3
    February 21, 2025 by shidonski
    Few design improvements... Continue reading
  • Update 1.0.2
    February 18, 2025 by shidonski
    Added checkpoint indication Added fast respawn Added dialog continuation... Continue reading
  • Update 1.0.1
    February 18, 2025 by shidonski
    Spamming jump hack should be fixed Character should become more stable Normal/Soft/Hard states have a little transition time in between Little optimizations Wall Jump velocity normalized... Continue reading
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Updated 9 days ago